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Description
I want to be able to create a skill system that requires multiple skills along the TechTree to have X amount of skills in them in order to unlock each skill.
Example Skills
- Light Armor: 1-100
- Medium Armor: 1-100
- Advanced Armor: 1-100
This would allow me to set an mmoitem with a required skill from the TechTree.
For example, my "Pemba Light Armor" set requires that you have 50 skill points in Light Armor, 75 points in Medium Armor, and 25 points in Advanced Armor.
In mmoitems I would be able to set an item with the following TechTree restrictions:
- Light Armor: 50
- Medium Armor: 75
- Advanced Armor: 25
I was thinking that you might be able to set this up like sets are done in mmoitems.
There would be a file in TechTree with a way to make restriction groups and inside the restriction group we would be able to set each TechTree skill and how many points they need.
In mmoitems we would be able to set the resriction TechTree group in the same way we set "Item Sets".
Under Tech Requirements there would need to be another requirement that gives X amount of points per level up in mmocore. Then we could use those points to put into the TechTree skills.