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Q&A
Addi3 edited this page Jul 8, 2025
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- This builds on top of AiT features by adding; custom exteriors, sonics, interiors, consoles, cosmetics, blocks, items, and decorations.
- AiT 1.3.0 is the latest accessible version (at the time) and has features that are required for the certain things to work, these features weren't present in previous versions of the mod.
- No, even though AiT has a forge version, this mod will be exclusively for fabric. I don't feel like porting the mod every time and have 0 idea how.
- Ehh maybe, I will have to figure out how but i dont rly care for forge or neoforge 🤷.
- Either via the AmbleLabs discord server's donator role OR via My (Addie's) kofi!
- You can suggest stuff on the github issues page or on the Official discord, I will also answer any questions on either site!
- I chose that becuase, A. I didn't want to use aitplus as a name again. B. ait-extras was already a thing (ish)but didn't rly go anywhere so I technically just took it over.
- No, you can't make stuff for the mod. why? although I work on this mod, it is still under the amble labs group so only people in that group can commit directly to the mod.BUT if you want to make stuff like translations for the mod OR i rly rly like what you make, I'd gladly accept that but it would still be fully reviewed before being added.
- I don't like to set official release dates so iI don't pressure / rush myself but I do post an "estimate" time on the github milestones page (here)[https://github.com/amblelabs/ait-extras/milestones].
- Just disabled the "AIT-Extras logo" in the resourcepack menu!