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Move to GPU to increase FPS #2

@ArtInLines

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@ArtInLines

FPS can be quite low sometimes. This is because all computations happen in a single thread on the CPU right now. It would be quite easy to use several threads on the CPU to speed up performance (since each particle's calculation is independent from the others), but using the GPU to do this would probably be even more effcient. Plus it's a good excuse for me to learn some shader programming

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