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Description
I have encountered a bug with the Regolith Excavator. If you force a ship containing an Excavator to be reloaded shortly after it has launched (for example either by switching away or reverting flight to launch), the part will throw an error in the KSP log: [REGO] - Error in - BaseConverter_OnStart - Object reference not set to an instance of an object. It prevents any other parts of the ship from loading and time in game does not advance. Any ship that gets within 2.5m will suddenly get crippling lag and input controls become unresponsive. You can open the pause menu and swtich away without any problem however the bug corrupts the ship permanently, even when reloading the save.
I am using AMT 0.1.1, Regolith 0.1.5, CRP 0.3.3 installed with the Firespitter plugin version 7 with steam version KSP, 32 bit
Steps I found that reproduce the bug:
The ship still has 2 parts according to the info on map view. Same bugged ship as screenshot above:




