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luacheck fix
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Modules/Data/SpellDamage.lua

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@@ -3,10 +3,6 @@ local Data = ECSLoader:ImportModule("Data")
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---@type DataUtils
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local DataUtils = ECSLoader:ImportModule("DataUtils")
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local _SpellDamage = {}
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local _, _, classId = UnitClass("player")
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---@param school number
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---@return number
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function Data:GetSpellPower(school)

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