Skip to content
This repository was archived by the owner on Jan 30, 2024. It is now read-only.
This repository was archived by the owner on Jan 30, 2024. It is now read-only.

Character vibration in sprint mode with ping. #40

@GatoDev

Description

@GatoDev

Hello, I am writing now because I have been looking for the problem for 2 weeks and I have not been able to solve it. I'm very frustrated and I'm already here to see if you can give me a hand. You don't know the favor you would do me and the headache you would take away from me.

Detailed description of issue
When I try to get into sprint mode either by changing it in runtime or the Desired Gait variable before starting the game, when there is ping involved, it is impossible to move with this configuration. It only happens with sprint mode. Sometime with walking. With Running everything works perfectly.

Steps To Reproduce:

  1. Click on the 3 dots to the right of play.
  2. Go to advanced settings and search for "Enable network emulation" to add simulated ping.
  3. Put the character in "Desired gait sprint" and try to move.

Expected Results:
It should move normally even with ping as it happens when running mode.

Actual Results:
The character will begin to vibrate and move slowly from its place.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions