diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml new file mode 100644 index 0000000..bc3d466 --- /dev/null +++ b/.github/workflows/main.yml @@ -0,0 +1,23 @@ +name: Build C++ + +on: + push: + branches: [ main ] + pull_request: + branches: [ main ] + +jobs: + install: + runs-on: ubuntu-latest + steps: + - name: Install dependencies + run: | + sudo apt-get update + sudo apt-get install -y -f build-essential g++ cmake + build: + needs: install + runs-on: ubuntu-latest + steps: + - uses: actions/checkout@v3 + - name: Build project + run: g++ GameDie.cpp -std=c++17 -Wall -Wextra -Werror -o firstIO diff --git a/GameDie.cpp b/GameDie.cpp index d512405..7812516 100644 --- a/GameDie.cpp +++ b/GameDie.cpp @@ -44,3 +44,9 @@ int GameDie::roll() vector GameDie::get_distribution(){ return counter; } +vector GameDie::get_percentages(){ + for(int i = 0; i < counter.size(); i++){ + get_percentages[i] = counter[i]/counter.size(); + } + return get_percentages; +} diff --git a/GameDie.h b/GameDie.h index 54d69ba..e5bec0b 100644 --- a/GameDie.h +++ b/GameDie.h @@ -11,6 +11,7 @@ class GameDie GameDie(unsigned int); int roll(); vector get_distribution(); + vector get_percentages(); private: vector counter; diff --git a/README.md b/README.md index 9a8fe2c..50aab6c 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,4 @@ +[![Build C++](https://github.com/Clsmith2/GameDie/actions/workflows/main.yml/badge.svg)](https://github.com/Clsmith2/GameDie/actions/workflows/main.yml) # GameDie This repository provides a class that represents a game die, such as the @@ -23,4 +24,4 @@ Once built, run the image: ...or run it with a bind mount to the current source code: -`docker run --mount type=bind,source="$(pwd)",target=/usr/src -it cpp-container` \ No newline at end of file +`docker run --mount type=bind,source="$(pwd)",target=/usr/src -it cpp-container`