diff --git a/GameDie.cpp b/GameDie.cpp index d512405..ec8da60 100644 --- a/GameDie.cpp +++ b/GameDie.cpp @@ -7,10 +7,10 @@ GameDie::GameDie() { srand(time(NULL)); - counter.resize(FACES); + roll_counter.resize(FACES); for(int i=0; i GameDie::get_distribution(){ + return roll_counter; +} + +//Percentage function +vector GameDie::getpercentage(){ return counter; } diff --git a/GameDie.h b/GameDie.h index 54d69ba..939e8f7 100644 --- a/GameDie.h +++ b/GameDie.h @@ -13,7 +13,7 @@ class GameDie vector get_distribution(); private: - vector counter; + vector roll_counter; const static int FACES = 6; };