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png.h not actually used? #6

@xylar

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@xylar

I spent quite a bit of time trying to understand why libpng was not actually being linked into SQuadGen. I finally concluded that all the PNG functionality is provided by lodepng and the include here is not actually needed:
https://github.com/ClimateGlobalChange/squadgen/blob/master/src/SQuadGen.cpp#L17

@paullric, can you confirm if that's the case? Is there an easy way to use an existing PNG library or is it best to just rely on lodepng?

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