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This repository was archived by the owner on Nov 21, 2018. It is now read-only.
This repository was archived by the owner on Nov 21, 2018. It is now read-only.

Entity performance degradation #8

@JackNoordhuis

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@JackNoordhuis

Human entities are always ticked and their surrounding blocks are always checked regardless of if the entity has moved or if it was affected by block updates, this causes serious performance issues when many NPC's and/or players are loaded.

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