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Hi, using the latest and greatest version of the plugin on paper 1.15.2, I setted my projectile item to "creeper_head" but the projectile gets loaded in the cannon only if the head is not renamed, Is it possible to make the cannon ignore the custom name?
Yes, I know that I can make the cannon accept a custom name by putting "creeper_head;custom name" but I need a projectile that will still work even if the player decides to rename it with an anvil.
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