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gales of darkness (light version) lua script #2

@q8yshadow

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@q8yshadow

here's things that are needed in the light version comparing to full sized one:

  1. initial seed/current seed/frame
  2. opponents poke stats (same stuff but without catch rate) + add if shiny or not (cuz pokespot)
    Note: the things that can be shiny are:
  • starter (eevee)
  • wild pokespot
  • ingame trade/gift
  1. party stats (same stuff but maybe....less slots like make it slot 3 and 6.....or just slot 6 for example)
  2. box stat
  3. TID/SID
  4. organized like the picture below maybe?
    Capture

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