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The current WPF example is great for showing the basics of FosterScript. Create a more advanced example that shows how a complete ecosystem could be made. Try to make the container for the actors like in Pacman, where it loops endlessly.
Create the following modules for the existing actors:
- SmartSight: Observe things nearby. Ability to adjust sensing range with the cost of energy. Gene or neuron to determine how good they are at determining the target substance type (costs energy).
- SmartEating. Drain a target actor's health and fill up digestion (stomach) based on their substance type.
Create the following modules for a new actor that will act as a food source:
- SmartRegeneration. Refill health by using energy.
Create the following for both actor types:
- SmartHealth (with an enum to determine if they're plant-based or meat-based
- SmartReproduction. Sacrifice X amount of energy to create a similar actor. Will need to figure out a way to duplicate/mutate modules.