-
Notifications
You must be signed in to change notification settings - Fork 21
Open
Description

This image shows an issue with certain resource packs using OptiFine (A Little Taste of Jerm V2.5 on picture).
OptiFine can render leaves with different textures depending on the biome.
The actual block color (from getBlockColors()) or texture (from getSprite()) does not seem change.
This probably means the only way to fix this is by reproducing how OptiFine remaps textures.
Maybe looking at Colormatic can help
Colormatic supports loading resource packs with Optifine custom colors files as-is.
Features include: Biome colormaps for water, foliage, underwater, underlava, sky, and fog (...)
though it does not say anything about textures and the colors might not be an issue at all.
Metadata
Metadata
Assignees
Labels
No labels