-
Notifications
You must be signed in to change notification settings - Fork 5
Description
Running on 64 bit Windows 10.0.26200.0 with 130987 MB RAM
Game Version: v1.21.5 (Stable)
10/18/2025 12:54:55 AM: Critical error occurred
Loaded Mods: bettercrates@1.9.0, blackguardadditions@1.1.7, bola@1.2.3, charlottesclothes@1.2.0, cbr@1.0.0, chiseltools@1.15.3, decor@1.3.1, diversediets@1.0.3, floralzonescaperegion@1.0.24, floralzonescaribbeanregion@1.0.19, floralzonescentralaustralianregion@1.0.16, floralzoneseastasiaticregion@1.0.14, floralzonesmediterraneanregion@1.0.15, floralzonesneozeylandicregion@1.0.15, fadynasties@1.1.1, fagothic@1.2.1, fagreenwich@1.3.2, fahussar@1.0.0, falandsknecht@1.2.1, fatemplar@1.3.2, bovinae@0.3.1, casuariidae@1.1.6, cervinae@0.1.8, elephantidae@1.0.15, felinae@0.2.11, iniidae@0.1.4, machairodontinae@1.0.27, manidae@1.0.17, pantherinae@1.2.2, rhinocerotidae@1.0.21, sirenia@1.0.24, foundrymod@1.0.0, hangingoillamps@1.0.5, millwright@1.2.9, moretorchholders@1.0.1, particlesplus@2.3.1, pipeleaf@2.3.0, primitivesurvival@3.9.8, prospecttogether@2.1.1, soundofconfession@1.0.6, storagecontroller@1.2.1, tankardsandgoblets@1.3.1, translocatorengineeringredux@1.6.1, unchisel@1.1.3, vintageengineering@0.4.0, visibleore@1.0.1, game@1.21.5, wildfarmingrevival@1.4.0, aculinaryartillery@2.0.0-dev.2, alchemy@1.7.19, apelanterns@1.3.5, arrowbarrels@1.2.1, attributerenderinglibrary@2.3.0, betterfirepit@1.2.0, betterjonasdevicesfixed@2.1.4, betterruins@0.5.0, billposting@1.1.0, helblockpick@2.6.0, butchering@1.10.6, canmailbox@1.1.1, canmarket@0.4.21, carryon@1.12.1, commonlib@2.8.0, composter@1.2.1, danatweaks@3.6.0, earlychiseling@1.0.1, entitynametag@1.4.0, envelopes@2.0.2, extrainfo@1.10.1, fairplayguardian@1.2.1, fancyplaster@2.0.1, fieldsofsalt@1.2.4, foodshelves@2.3.1, fromgoldencombs@1.9.4, genelib@2.1.0, jaunt@2.1.0, kcmftospatch@1.1.1, kevinsfurniture@1.7.5, knapster@3.0.0, landclaming@1.0.3-rc.1, medievalexpansionpatch@1.3.2, metalpots@1.6.1, morebags@1.4.1, noholdfruitpress@0.1.1, petai@4.0.1, playerlist@2.1.5, pomnotes@0.7.5, claywheel@1.1.4, purposefulstorage@1.4.1, rifteye@0.5.1, rpvoicechat@2.3.27, speedboat@1.1.0, stepupadvanced@1.2.3, stonebakeoven@1.2.0, substrate@1.1.3, th3dungeon@0.4.4, th3expansion@2.0.0, topgspatches@1.1.0, vanity@2.4.4, vinconomy@5.0.4, creative@1.21.5, vsinstrumentsbase@2.0.4, survival@1.21.5, weaponpackalphaunoff@1.7.0, workbenchexpansionpatch@1.1.0, xlib@0.9.0-pre.2, cats@4.0.0, draconis@1.1.2, equus@1.2.0-rc.8, expandedfoods@2.0.0-dev.1, em@3.3.3, extraoverlays@1.6.0, harepet@1.3.1, playercorpse@1.12.0, stonequarry@3.5.1, tabletopgames@3.0.2, vsinstruments_quackpack@1.0.2, wolftaming@4.0.1, xskills@0.9.0-pre.2, bricklayers@3.1.1, tailorsdelight@2.1.1, dressmakers@1.7.1
System.Exception: MortallyWoundable behavior expected but did not find an animation with code "dead" for entity cats:cat-female-ocelot
at Vintagestory.GameContent.EntityBehaviorMortallyWoundable.AnimManager_OnStartAnimation(AnimationMetaData& animationMeta, EnumHandling& handling) in VSSurvivalMod\Entity\Behavior\BehaviorMortallyWoundable.cs:line 126
at Vintagestory.API.Common.AnimationManager.StartAnimation(AnimationMetaData animdata) in VintagestoryApi\Common\Model\Animation\AnimationManager.cs:line 178
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 616
at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 105
at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 25
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 102
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 859
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 751
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
If players got to close to this entity it would crash them
remove the mod https://mods.vintagestory.at/cats#tab-description
Issue resolved its after removal
Game Verison 1.21.5
mod Version Cat_V4.0.0
PetAI_V4.0.1