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I'm having a bit of trouble with the predecessor setting on the quest.json. When I complete the acorninnwelcome quest I have written it does not make any of the quests with it as their predecessor available.
This is what the welcome quest looks like in my code.
{
"id": "vsquestexample:quest-acorninnwelcome",
"cooldown": 999999,
"perPlayer": true,
"gatherObjectives": [
{
"validCodes": ["storagevesselcolored-burnt-blurple"],
"demand": 1
}
],
"itemRewards": [
{
"itemCode": "game:bed-hay-head-north",
"amount": 1
},
{
"itemCode": "game:linensack",
"amount": 4
},
{
"itemCode": "game:knife-copper",
"amount": 1
},
{
"itemCode": "game:axe-copper",
"amount": 1
},
{
"itemCode": "bread-spelt-perfect",
"amount": 32
},
{
"itemCode": "glazedbowl-burnt-clear-blue-plain",
"amount": 1
},
{
"itemCode": "glazedoillamp-clear-blue-up",
"amount": 1
}
]
}
This is what one of the quests that has it as a predecessor looks like.
{
"id": "vsquestexample:quest-acorninnfirewood",
"predecessor": "vsquestexample:quest-acorninnwelcome",
"cooldown": 20,
"perPlayer": true,
"gatherObjectives": [
{
"validCodes": ["firewood"],
"demand": 32
}
],
"itemRewards": [
{
"itemCode": "game:gear-rusty",
"amount": 1
}
]
}
They are all included in the quests array for my quest giver entity. Not sure what I'm missing here.
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