-
Notifications
You must be signed in to change notification settings - Fork 59
Open
Description
Hello rga team,
I am trying to use the latest RGA tool 2.7 to compile the basic ray tracing shaders which I got from https://github.com/SaschaWillems/Vulkan/tree/master/data/shaders/glsl/raytracingbasic
I create a compute pipeline, and load the SPV files from the above repo. But when I build the pipeline it fails to compile these. Does RGA support compiling ray tracing SPV files?
Metadata
Metadata
Assignees
Labels
No labels