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raytracing SPV codegen #105

@ramcn

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@ramcn

Hello rga team,

I am trying to use the latest RGA tool 2.7 to compile the basic ray tracing shaders which I got from https://github.com/SaschaWillems/Vulkan/tree/master/data/shaders/glsl/raytracingbasic

I create a compute pipeline, and load the SPV files from the above repo. But when I build the pipeline it fails to compile these. Does RGA support compiling ray tracing SPV files?

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