From b9bf6b0b35594aa191e5a21f154865142c4cdc15 Mon Sep 17 00:00:00 2001 From: Ignose Date: Tue, 10 Feb 2026 09:57:37 -0500 Subject: [PATCH] fix two issues --- src/lib.ts | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/src/lib.ts b/src/lib.ts index 985faa5..e60074e 100644 --- a/src/lib.ts +++ b/src/lib.ts @@ -248,7 +248,6 @@ export function computeWeaponDamage(sim: boolean): number { const frenzy = have($skill`Blood Frenzy`) ? 50 : 0; const scowl = have($skill`Scowl of the Auk`) ? 10 : 0; const bird = get("yourFavoriteBirdMods").includes("Weapon Damage Percent") ? 100 : 0; - const seeing = !args.redskeleton ? 125 : 0; const cowrupt = 200; //Ungulith/seeing red. Can't be skipped. const imported = have($skill`Map the Monsters`) && get("ownsSpeakeasy") ? 50 : 0; const beach = have($item`Beach Comb`) ? 25 : 0; @@ -275,7 +274,6 @@ export function computeWeaponDamage(sim: boolean): number { frenzy, scowl, bird, - seeing, cowrupt, imported, beach, @@ -644,7 +642,6 @@ if (args.savesnack) forbiddenEffects.push($effect`Wasabi With You`, $effect`Pisc if (args.savebarrel) forbiddenEffects.push($effect`Warlock, Warstock, and Warbarrel`); if (args.saveterminal) forbiddenEffects.push($effect`items.enh`, $effect`substats.enh`); if (args.savecopdollar) forbiddenEffects.push($effect`Gummed Shoes`); -if (args.saveglove) forbiddenEffects.push($effect`Triple-Sized`, $effect`Invisible Avatar`); if (args.savelimitedat) forbiddenEffects.push($effect`Chorale of Companionship`); const manuallyExcludedBuffs = args.explicitlyexcludedefs .split(",") @@ -895,7 +892,6 @@ export function computeCombatFrequency(sim: boolean): number { ) : 0; const shadowWaters = have($item`closed-circuit pay phone`) ? -10 : 0; - const powerfulGlove = have($item`Powerful Glove`) && !args.saveglove ? -10 : 0; const shoeGum = get("hasDetectiveSchool") && !get("instant_saveCopDollars", false) ? -5 : 0; const silentRunning = -5; const feelingLonely = have($skill`Feel Lonely`) ? -5 : 0; @@ -908,7 +904,6 @@ export function computeCombatFrequency(sim: boolean): number { sonata, favoriteBird, shadowWaters, - powerfulGlove, shoeGum, silentRunning, feelingLonely, @@ -1196,7 +1191,7 @@ export const generalStoreXpEffect: Effect = { }[mainStatStr]; export function checkLocketAvailable(): number { - const locketAvailable = (args.redskeleton ? 1 : 0) + 2; + const locketAvailable = 3; return locketAvailable; }