Test Environment (required)
- Platform: MEGA65 R3
- Core Commit: aaf4542
- ROM Release: M65 V920413
Describe the bug
Sprites on C64 with $D018 set to show sprites behind characters will produce a different result in GO64 as compared to a C64 when tested against multicolor characters. The C64 will have 2 background colors and 2 foreground colors with the latter hiding the sprite. The GO64 mode will have 1 background color (as in THE background color) and all other colors hiding the sprite.
To Reproduce
Steps to reproduce the behavior:
- Start little basic program mctest.zip
- Compare results on MEGA65 vs C64.
- Dan suggested on Discord this could perhaps be tested on a real C65 to answer the question "What will the VIC3 do" before considering this a bug
Expected behavior
The same as a real C65 I guess. (I'm simply comparing results to C64)
Additional context
Youtube video on the journey (using Street Rod as the example)
https://youtu.be/nTxmMMBVXC0