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Description
Our project, SnakeGame, is a simple yet enjoyable game developed using Java. It is inspired by the classic Snake game, where the player controls a snake that moves across the screen, eats food to grow longer, and avoids colliding with walls or itself. The main goal is to collect as much food as possible to increase the score. This project allowed us to apply fundamental programming concepts such as loops, conditions, event handling, and collision detection.
To make the game more interactive, we added smooth keyboard controls and a pause/resume function, allowing players to temporarily stop and continue the game. We implemented these features using Java's Swing framework and KeyAdapter for handling user input. Additionally, the game automatically increases its speed as the score gets higher, making it more challenging. Through this project, we gained a deeper understanding of how logic flows in a program, the importance of structured coding, and the process of debugging to fix errors. More than just writing code, this experience also helped us develop problem-solving skills and teamwork as we worked together to bring the game to life.