From ab3f93279f3ed0b0e151d468d90a6b97416539cb Mon Sep 17 00:00:00 2001 From: VantoNortim Date: Fri, 3 May 2024 13:41:46 +0100 Subject: [PATCH] Holstering a nade puts the pin back --- mp/src/game/shared/neo/weapons/weapon_grenade.cpp | 1 + mp/src/game/shared/neo/weapons/weapon_smokegrenade.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/mp/src/game/shared/neo/weapons/weapon_grenade.cpp b/mp/src/game/shared/neo/weapons/weapon_grenade.cpp index 8a8f0bdd8..fd3c30302 100644 --- a/mp/src/game/shared/neo/weapons/weapon_grenade.cpp +++ b/mp/src/game/shared/neo/weapons/weapon_grenade.cpp @@ -90,6 +90,7 @@ bool CWeaponGrenade::Holster(CBaseCombatWeapon *pSwitchingTo) { m_bRedraw = false; m_fDrawbackFinished = false; + m_AttackPaused = GRENADE_PAUSED_NO; return BaseClass::Holster(pSwitchingTo); } diff --git a/mp/src/game/shared/neo/weapons/weapon_smokegrenade.cpp b/mp/src/game/shared/neo/weapons/weapon_smokegrenade.cpp index 839a1d97d..782f9d423 100644 --- a/mp/src/game/shared/neo/weapons/weapon_smokegrenade.cpp +++ b/mp/src/game/shared/neo/weapons/weapon_smokegrenade.cpp @@ -68,6 +68,7 @@ bool CWeaponSmokeGrenade::Holster(CBaseCombatWeapon* pSwitchingTo) { m_bRedraw = false; m_fDrawbackFinished = false; + m_AttackPaused = GRENADE_PAUSED_NO; return BaseClass::Holster(pSwitchingTo); }