This repository was archived by the owner on Sep 6, 2023. It is now read-only.
Releases: OpenFunscripter/OFS
Releases · OpenFunscripter/OFS
1.3.1a
1.3.1
Small maintenance release
- Windows: The runtime is now statically linked. (no more missing vcruntime.dll errors)
- Windows: Enabled AVX. (makes things go faster)
- If your CPU doesn't support it you'll get an error message.
- Let me know if you need non AVX builds.
- Windows: There isn't a console window anymore.
- Logs are written to "%appdata%/OFS/OFS_data/OFS.log" and are always overwritten
- Windows: ffmpeg.exe is no longer included.
- Instead it now can be automatically downloaded.
- Now includes "NotoSansCJKjp-Regular.otf" for Chinese/Japanese/Korean glyphs
- The font atlas is now generated dynamically based on what glyphs are needed.
- So if you type non ascii characters the font atlas will be rebuilt and the characters will display correctly
- Glyphs which are not part of the included fonts are not supported
- When scrubbing the video timeline with the mouse you can now move the cursor away to slow down the scrubbing speed for more accurate mouse scrubbing
- Added "go to the start/end" bindings (self explanatory)
- "Close project" is now under the "File" menu
1.3.0_beta
- added Lua extensions (undocumented and very buggy)
- fixed seeking of the back and forward buttons in the player controls window
- fixed seeking of the "Forward/Backward 1 second" binding
- switched to flac audio for waveform generation
- Project doesn't save on creation anymore
- this allows opening a funscript just to view it without creating files
- enabled/disabled scripts get saved in the project
- 2d simulator gets saved in the project instead of being a global setting
- fixed some issues
1.2.1
Update OFS_ScriptPositionsOverlays.cpp