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This repository was archived by the owner on Sep 6, 2023. It is now read-only.

Releases: OpenFunscripter/OFS

1.3.1a

27 Aug 11:06

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  • Fix busy waiting logging thread #3

1.3.1

25 Aug 18:58

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Small maintenance release

  • Windows: The runtime is now statically linked. (no more missing vcruntime.dll errors)
  • Windows: Enabled AVX. (makes things go faster)
    • If your CPU doesn't support it you'll get an error message.
    • Let me know if you need non AVX builds.
  • Windows: There isn't a console window anymore.
    • Logs are written to "%appdata%/OFS/OFS_data/OFS.log" and are always overwritten
  • Windows: ffmpeg.exe is no longer included.
    • Instead it now can be automatically downloaded.
  • Now includes "NotoSansCJKjp-Regular.otf" for Chinese/Japanese/Korean glyphs
  • The font atlas is now generated dynamically based on what glyphs are needed.
    • So if you type non ascii characters the font atlas will be rebuilt and the characters will display correctly
    • Glyphs which are not part of the included fonts are not supported
  • When scrubbing the video timeline with the mouse you can now move the cursor away to slow down the scrubbing speed for more accurate mouse scrubbing
  • Added "go to the start/end" bindings (self explanatory)
  • "Close project" is now under the "File" menu

1.3.0_beta

03 Jul 20:22

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  • added Lua extensions (undocumented and very buggy)
  • fixed seeking of the back and forward buttons in the player controls window
  • fixed seeking of the "Forward/Backward 1 second" binding
  • switched to flac audio for waveform generation
  • Project doesn't save on creation anymore
    • this allows opening a funscript just to view it without creating files
  • enabled/disabled scripts get saved in the project
  • 2d simulator gets saved in the project instead of being a global setting
  • fixed some issues

1.2.1

03 Jul 19:58

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Update OFS_ScriptPositionsOverlays.cpp