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Freddy de Pues has very generously contributed the whole of NAPS library to OpenSceneryX. This is huge so will take time to incorporate.
- NAPS_AIRCRAFT
- NAPS_BUILDINGS
- NAPS_FIRE_RESCUE
- NAPS_GREEN
- NAPS_HANGARS
- NAPS_LAGNIAPPE
- NAPS_LANDMARKS
- NAPS_LIGHTS
- NAPS_LINS
- NAPS_NAV
- NAPS_NAVAL
- NAPS_POLYGONS
- NAPS_RECEPTIONS
- NAPS_ROADS
- NAPS_SIGNS
- NAPS_TERMINALS
- NAPS_TOWERS
- NAPS_TRANSPORTATION
- NAPS_WALLS_BARRIERS_FENCES
- NAPS_WEAPONS
ALSO NOTE:
- The conversion to Blender process wipes out many lights such as
LIGHT_SPILL_CUSTOM, so as a final phase, need to search across all new NAPS files for missing lights and review whether we need to incorporate any. - Also worth checking all LIT textures as a final phase as some have grey areas instead of black.
Note that a lot of work is ongoing in the XPlane2Blender project to implement WYSIWYG lights, so full export will be implemented soon, however this won't affect the import from AC3D.
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