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Incorporate NAPS Library #80

@aussig

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@aussig

Freddy de Pues has very generously contributed the whole of NAPS library to OpenSceneryX. This is huge so will take time to incorporate.

  • NAPS_AIRCRAFT
  • NAPS_BUILDINGS
  • NAPS_FIRE_RESCUE
  • NAPS_GREEN
  • NAPS_HANGARS
  • NAPS_LAGNIAPPE
  • NAPS_LANDMARKS
  • NAPS_LIGHTS
  • NAPS_LINS
  • NAPS_NAV
  • NAPS_NAVAL
  • NAPS_POLYGONS
  • NAPS_RECEPTIONS
  • NAPS_ROADS
  • NAPS_SIGNS
  • NAPS_TERMINALS
  • NAPS_TOWERS
  • NAPS_TRANSPORTATION
  • NAPS_WALLS_BARRIERS_FENCES
  • NAPS_WEAPONS

ALSO NOTE:

  • The conversion to Blender process wipes out many lights such as LIGHT_SPILL_CUSTOM, so as a final phase, need to search across all new NAPS files for missing lights and review whether we need to incorporate any.
  • Also worth checking all LIT textures as a final phase as some have grey areas instead of black.

Note that a lot of work is ongoing in the XPlane2Blender project to implement WYSIWYG lights, so full export will be implemented soon, however this won't affect the import from AC3D.

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