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Build a release checklist #24

@philpax

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@philpax

When releasing future versions of Biome, we should ensure that it's in a good position to release. Right now, the only thing I can think of is that it should function on a fresh Windows install (e.g. in a Windows sandbox), but we should make sure that we're covering all of our angles. Random thoughts:

  • check that it works with a selection of the available seed images
  • check that it works with all of the supported models
  • check that it has reasonable behaviour on systems where it's not compatible

The goal is to verify that any given release will work, in so much that is possible, on arbitrary user systems, regardless of what they have or don't have in their global environment.

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