diff --git a/docs/guidelines/content/subsets.md b/docs/guidelines/content/subsets.md index 1ad48776..d553aa75 100644 --- a/docs/guidelines/content/subsets.md +++ b/docs/guidelines/content/subsets.md @@ -87,8 +87,13 @@ Restrictive challenges where player units or equivalent must never be used again A bonus set is a set with a variety of achievements that do not fit into the base set of a game for various reasons. These may be extremely difficult challenges that go beyond what is welcome, painful grinds that serve no particular purpose beyond getting stronger or collecting everything, a showcase of glitches, or many other kinds of things that wouldn't be considered good achievements for the base set. +- Bonus sets should **not** be named `[Subset - Bonus]`. Instead, choose a name that fits thematically with the game to which this subset belongs. - A good example of the variety pack nature of a bonus set is the Suikoden Bonus Set, which contains various challenge runs, rare drops, and extreme challenges within a single subset. +::: warning TIP +Choose a name that fits thematically with the game. +::: + ## Naming Scheme To prevent players from getting confused, there is a specific naming scheme required for all Subsets: