@@ -132,19 +132,19 @@ bool TileBasedRenderer::Render(const Model &model, const Shader &shader_in,
132132 .count () /
133133 1000.0 ;
134134
135- SPDLOG_INFO (" === TILE-BASED RENDERING PERFORMANCE ===" );
135+ SPDLOG_DEBUG (" === TILE-BASED RENDERING PERFORMANCE ===" );
136136 double sum_ms = vertex_ms + (total_ms - vertex_ms);
137- SPDLOG_INFO (" Vertex Shader: {:8.3f} ms ({:5.1f}%)" , vertex_ms,
137+ SPDLOG_DEBUG (" Vertex Shader: {:8.3f} ms ({:5.1f}%)" , vertex_ms,
138138 vertex_ms / sum_ms * 100 );
139- SPDLOG_INFO (" Setup: {:8.3f} ms" , setup_ms);
140- SPDLOG_INFO (" Binning: {:8.3f} ms" , binning_ms);
141- SPDLOG_INFO (" Buffer Alloc: {:8.3f} ms" , buffer_alloc_ms);
142- SPDLOG_INFO (" Rasterization: {:8.3f} ms" , raster_ms);
143- SPDLOG_INFO (" Copy: {:8.3f} ms" , present_ms);
144- SPDLOG_INFO (" Total: {:8.3f} ms" ,
139+ SPDLOG_DEBUG (" Setup: {:8.3f} ms" , setup_ms);
140+ SPDLOG_DEBUG (" Binning: {:8.3f} ms" , binning_ms);
141+ SPDLOG_DEBUG (" Buffer Alloc: {:8.3f} ms" , buffer_alloc_ms);
142+ SPDLOG_DEBUG (" Rasterization: {:8.3f} ms" , raster_ms);
143+ SPDLOG_DEBUG (" Copy: {:8.3f} ms" , present_ms);
144+ SPDLOG_DEBUG (" Total: {:8.3f} ms" ,
145145 vertex_ms + (setup_ms + binning_ms + buffer_alloc_ms + raster_ms +
146- present_ms));
147- SPDLOG_INFO (" ==========================================" );
146+ present_ms));
147+ SPDLOG_DEBUG (" ==========================================" );
148148
149149 return true ;
150150}
@@ -155,9 +155,9 @@ void TileBasedRenderer::TriangleTileBinning(
155155 std::vector<std::vector<TileTriangleRef>> &tile_triangles) {
156156 const size_t total_triangles = model.GetFaces ().size ();
157157
158- SPDLOG_INFO (" Starting triangle-tile binning (SoA) for {} triangles" ,
158+ SPDLOG_DEBUG (" Starting triangle-tile binning (SoA) for {} triangles" ,
159159 total_triangles);
160- SPDLOG_INFO (" Screen dimensions: {}x{}, Tile size: {}, Tiles: {}x{}" , width_,
160+ SPDLOG_DEBUG (" Screen dimensions: {}x{}, Tile size: {}, Tiles: {}x{}" , width_,
161161 height_, grid.tile_size , grid.tiles_x , grid.tiles_y );
162162
163163 std::vector<size_t > tile_counts (grid.tiles_x * grid.tiles_y , 0 );
@@ -186,9 +186,9 @@ void TileBasedRenderer::TriangleTileBinning(
186186 total_triangle_refs += tile.size ();
187187 if (!tile.empty ()) non_empty_tiles++;
188188 }
189- SPDLOG_INFO (" (SoA) Total triangle references: {}" , total_triangle_refs);
190- SPDLOG_INFO (" (SoA) Non-empty tiles: {}" , non_empty_tiles);
191- SPDLOG_INFO (" (SoA) Average triangles per tile: {:.2f}" ,
189+ SPDLOG_DEBUG (" (SoA) Total triangle references: {}" , total_triangle_refs);
190+ SPDLOG_DEBUG (" (SoA) Non-empty tiles: {}" , non_empty_tiles);
191+ SPDLOG_DEBUG (" (SoA) Average triangles per tile: {:.2f}" ,
192192 total_triangle_refs > 0
193193 ? float (total_triangle_refs) / tile_triangles.size ()
194194 : 0 .0f );
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