From 1f405bfbb2e16ed3a8b3fed27d3f47c5dd6d8b56 Mon Sep 17 00:00:00 2001 From: nimeemaw <125333866+nimeemaw@users.noreply.github.com> Date: Mon, 5 Aug 2024 22:43:29 +0000 Subject: [PATCH 1/5] Update en_us.json grammar and a little more rephrasing --- .../resources/assets/hexsky/lang/en_us.json | 44 +++++++++---------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/common/src/main/resources/assets/hexsky/lang/en_us.json b/common/src/main/resources/assets/hexsky/lang/en_us.json index b63bb68..d826aa6 100644 --- a/common/src/main/resources/assets/hexsky/lang/en_us.json +++ b/common/src/main/resources/assets/hexsky/lang/en_us.json @@ -17,7 +17,7 @@ "hexsky.page.ship_spells.ship_pos": "Analogous to $(l:patterns/basics#hexcasting:entity_pos/eye)Compass Purification$(), but instead returns the position of a ship's Center of Mass.", "hexcasting.action.hexsky:ship_rot": "Heading Purification", - "hexsky.page.ship_spells.ship_rot": "Analogous to $(l:patterns/basics#hexcasting:get_entity_look)Alidade's Purification$(), but instead gets the ship's $(l:patterns/spells/ship)forward$() direction", + "hexsky.page.ship_spells.ship_rot": "Analogous to $(l:patterns/basics#hexcasting:get_entity_look)Alidade's Purification$(), but instead gets the ship's $(l:patterns/spells/ship)forward$() direction.", "hexcasting.action.hexsky:ship_raycast": "Crow's Distillation", "hexsky.page.ship_spells.ship_raycast": "Analogous to $(l:patterns/basics#hexcasting:raycast)Archer's Distillation$(), but instead returns a ship. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", @@ -26,26 +26,26 @@ "hexsky.page.ship_spells.zone_ships": "Analogous to $(l:patterns/entities#hexcasting:zone_entity)Zone Distillation$(), but instead returns a list of ships. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", "hexcasting.action.hexsky:ship_weight": "Tonnage Purification", - "hexsky.page.ship_spells.ship_weight": "Takes a ship and returns its total mass.$(br)Forces applied by Hexes are multiplied by this number.", + "hexsky.page.ship_spells.ship_weight": "Takes a ship and returns its total mass. Forces applied by Hexes are multiplied by this number.", "hexcasting.action.hexsky:assemble": "Assemble", "hexsky.page.ship_spells.assemble": "Takes a list of vectors corresponsing to static blocks in the world, and transforms them into a separated free-floating object. Blocks outside of my ambit are ignored.", - "hexcasting.action.hexsky:force_variant": "Helmsman's Push", - "hexsky.page.ship_spells.force_variant": "Applies a $(thing)Variant Force$() to the ship in the specified direction", + "hexcasting.action.hexsky:force_variant": "Helmsman's Shove", + "hexsky.page.ship_spells.force_variant": "Applies a $(thing)Variant Force$() to the ship in the specified direction.", "hexcasting.action.hexsky:torque_variant": "Helmsman's Twist", - "hexsky.page.ship_spells.torque_variant": "Applies a $(thing)Variant Torque$() to the ship in the specified direction", + "hexsky.page.ship_spells.torque_variant": "Applies a $(thing)Variant Torque$() to the ship in the specified direction.", - "hexcasting.action.hexsky:force_invariant": "Nature's Push", - "hexsky.page.ship_spells.force_invariant": "Applies an $(thing)Invariant Force$() to the ship in the specified direction", + "hexcasting.action.hexsky:force_invariant": "Nature's Shove", + "hexsky.page.ship_spells.force_invariant": "Applies an $(thing)Invariant Force$() to the ship in the specified direction.", "hexcasting.action.hexsky:torque_invariant": "Nature's Twist", - "hexsky.page.ship_spells.torque_invariant": "Applies an $(thing)Invariant Torque$() to the ship in the specified direction", + "hexsky.page.ship_spells.torque_invariant": "Applies an $(thing)Invariant Torque$() to the ship in the specified direction.", - "hexcasting.action.hexsky:force_invariant_pos": "Nature's Yeet II", - "hexsky.page.ship_spells.force_invariant_pos": "Applies an $(thing)Invariant Force$() to the ship in the specified direction with a specified offset from the $(l:patterns/spells/ship#hexsky:ship_pos)Center of Mass$()", - "hexcasting.action.hexsky:force_variant_pos": "Helmsman's Yeet II", - "hexsky.page.ship_spells.force_variant_pos": "Applies an $(thing)Variant Force$() to the ship in the specified direction with a specified offset from the $(l:patterns/spells/ship#hexsky:ship_pos)Center of Mass$()", + "hexcasting.action.hexsky:force_invariant_pos": "Nature's Shove II", + "hexsky.page.ship_spells.force_invariant_pos": "Applies an $(thing)Invariant Force$() to the ship in the specified direction with a specified offset from the $(l:patterns/spells/ship#hexsky:ship_pos)Center of Mass$().", + "hexcasting.action.hexsky:force_variant_pos": "Helmsman's Shove II", + "hexsky.page.ship_spells.force_variant_pos": "Applies a $(thing)Variant Force$() to the ship in the specified direction with a specified offset from the $(l:patterns/spells/ship#hexsky:ship_pos)Center of Mass$().", "hexcasting.action.hexsky:ship_scale": "Magnification Prfn.", "hexsky.page.ship_spells.ship_scale": "Takes a ship and returns its current scale.", @@ -64,20 +64,20 @@ "hexsky.page.ship_wisp.disembark": "Detaches the wisp from a ship. This must be cast by a wisp; trying to cast it through a staff will fail rather spectacularly.", "hexsky.entry.ship_moreiotas": "MoreIotas Add-ons", - "hexsky.entry.ship_moreiotas.entry": "Developments in manipulating information justify appropriate ship-related patterns.", + "hexsky.entry.ship_moreiotas.entry": "Unique data types justify appropriate ship-related patterns.", "hexcasting.action.hexsky:ship_slug_get": "Boatwright's Prfn.", - "hexsky.page.ship_moreiotas.ship_slug_get": "Returns the name of a ship.", + "hexsky.page.ship_moreiotas.ship_slug_get": "Returns the name of the targeted ship.", "hexcasting.action.hexsky:ship_slug_set": "Boatwright's Dstl.", - "hexsky.page.ship_moreiotas.ship_slug_set": "Sets the name of a ship. The ship must be uncloaked.", + "hexsky.page.ship_moreiotas.ship_slug_set": "Sets the name of a ship. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", "hexcasting.action.hexsky:world_to_ship_matrix": "Windward Purification", - "hexsky.page.ship_moreiotas.world_to_ship_matrix": "Returns the $(thing)World-to-Ship$() transform matrix of the targeted ship", + "hexsky.page.ship_moreiotas.world_to_ship_matrix": "Returns the $(thing)World-to-Ship$() transform matrix of the targeted ship.", "hexcasting.action.hexsky:ship_to_world_matrix": "Leeward Purification", - "hexsky.page.ship_moreiotas.ship_to_world_matrix": "Returns the $(thing)Ship-to-World$() transform matrix of the targeted ship", + "hexsky.page.ship_moreiotas.ship_to_world_matrix": "Returns the $(thing)Ship-to-World$() transform matrix of the targeted ship.", "hexsky.entry.ship_complexhex": "ComplexHex Add-ons", - "hexsky.entry.ship_complexhex.entry": "In the course of my research, I have found simpler representations of rotation inadequate. As such, I developed patterns that allow for the use of more useful representations of rotation. These patterns are for applying such representations to ships.", - "hexcasting.action.hexsky:ship_rot_quat": "Bearings Purification", - "hexsky.page.ship_complexhex.ship_rot_quat": "Returns a ship's rotation as a $(thing)Quaternion", - "hexcasting.action.hexsky:ship_rot_quat_set": "Bearings Distillation", - "hexsky.page.ship_complexhex.ship_rot_quat_set": "Sets a ship's rotation to the provided $(thing)Quaternion. The ship must not be cloaked, and the $(thing)Quaternion must be valid." + "hexsky.entry.ship_complexhex.entry": "While simpler representations of rotation remain useful, many operations benefit from more robust ones.", + "hexcasting.action.hexsky:ship_rot_quat": "Bearing Purification", + "hexsky.page.ship_complexhex.ship_rot_quat": "Returns a ship's rotation as a $(thing)Quaternion$().", + "hexcasting.action.hexsky:ship_rot_quat_set": "Bearing Distillation", + "hexsky.page.ship_complexhex.ship_rot_quat_set": "Sets a ship's rotation to the provided $(thing)Quaternion$(). The ship must not be $(l:patterns/spells/ship#hexsky:cloak)cloaked$(), and the $(thing)Quaternion$() must be valid." } From 4fd18317a6ddd7730a09949b7ae0d289d1683e11 Mon Sep 17 00:00:00 2001 From: nimeemaw <125333866+nimeemaw@users.noreply.github.com> Date: Mon, 5 Aug 2024 23:06:38 +0000 Subject: [PATCH 2/5] Update ship.json untested --- .../en_us/entries/patterns/spells/ship.json | 56 ++++++------------- 1 file changed, 16 insertions(+), 40 deletions(-) diff --git a/common/src/main/resources/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/patterns/spells/ship.json b/common/src/main/resources/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/patterns/spells/ship.json index 2c99154..b0230c2 100644 --- a/common/src/main/resources/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/patterns/spells/ship.json +++ b/common/src/main/resources/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/patterns/spells/ship.json @@ -14,6 +14,22 @@ "type": "patchouli:text", "text": "hexsky.entry.ship_spells.terms" }, + { + "type": "hexcasting:pattern", + "op_id": "hexsky:ship_raycast", + "anchor": "hexsky:ship_raycast", + "input": "vec, vec", + "output": "ship | null", + "text": "hexsky.page.ship_spells.ship_raycast" + }, + { + "type": "hexcasting:pattern", + "op_id": "hexsky:zone_ships", + "anchor": "hexsky:zone_ships", + "input": "vec, double", + "output": "[ship]", + "text": "hexsky.page.ship_spells.zone_ships" + }, { "type": "hexcasting:pattern", "op_id": "hexsky:cloak", @@ -54,46 +70,6 @@ "output": "num", "text": "hexsky.page.ship_spells.ship_weight" }, - { - "type": "hexcasting:pattern", - "op_id": "hexsky:ship_scale", - "anchor": "hexsky:ship_scale", - "input": "ship", - "output": "num", - "text": "hexsky.page.ship_spells.ship_scale" - }, - { - "type": "hexcasting:pattern", - "op_id": "hexsky:ship_scaling", - "anchor": "hexsky:ship_scaling", - "input": "ship, double", - "output": "", - "text": "hexsky.page.ship_spells.ship_scaling" - }, - { - "type": "hexcasting:pattern", - "op_id": "hexsky:ship_raycast", - "anchor": "hexsky:ship_raycast", - "input": "vec, vec", - "output": "ship | null", - "text": "hexsky.page.ship_spells.ship_raycast" - }, - { - "type": "hexcasting:pattern", - "op_id": "hexsky:zone_ships", - "anchor": "hexsky:zone_ships", - "input": "vec, double", - "output": "[ship]", - "text": "hexsky.page.ship_spells.zone_ships" - }, - { - "type": "hexcasting:pattern", - "op_id": "hexsky:ship_weight", - "anchor": "hexsky:ship_weight", - "input": "ship", - "output": "num", - "text": "hexsky.page.ship_spells.ship_weight" - }, { "type": "hexcasting:pattern", "op_id": "hexsky:assemble", From ec5cf48aa708760da3f6abedd3d015c0f096abed Mon Sep 17 00:00:00 2001 From: nimeemaw <125333866+nimeemaw@users.noreply.github.com> Date: Tue, 6 Aug 2024 00:15:30 +0000 Subject: [PATCH 3/5] Update ship.json --- .../en_us/entries/patterns/spells/ship.json | 49 +++++++++++++------ 1 file changed, 33 insertions(+), 16 deletions(-) diff --git a/common/src/main/resources/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/patterns/spells/ship.json b/common/src/main/resources/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/patterns/spells/ship.json index b0230c2..3762e35 100644 --- a/common/src/main/resources/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/patterns/spells/ship.json +++ b/common/src/main/resources/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/patterns/spells/ship.json @@ -14,22 +14,8 @@ "type": "patchouli:text", "text": "hexsky.entry.ship_spells.terms" }, - { - "type": "hexcasting:pattern", - "op_id": "hexsky:ship_raycast", - "anchor": "hexsky:ship_raycast", - "input": "vec, vec", - "output": "ship | null", - "text": "hexsky.page.ship_spells.ship_raycast" - }, - { - "type": "hexcasting:pattern", - "op_id": "hexsky:zone_ships", - "anchor": "hexsky:zone_ships", - "input": "vec, double", - "output": "[ship]", - "text": "hexsky.page.ship_spells.zone_ships" - }, + + { "type": "hexcasting:pattern", "op_id": "hexsky:cloak", @@ -46,6 +32,26 @@ "output": "ship", "text": "hexsky.page.ship_spells.p2s" }, + + + { + "type": "hexcasting:pattern", + "op_id": "hexsky:ship_raycast", + "anchor": "hexsky:ship_raycast", + "input": "vec, vec", + "output": "ship | null", + "text": "hexsky.page.ship_spells.ship_raycast" + }, + { + "type": "hexcasting:pattern", + "op_id": "hexsky:zone_ships", + "anchor": "hexsky:zone_ships", + "input": "vec, double", + "output": "list", + "text": "hexsky.page.ship_spells.zone_ships" + }, + + { "type": "hexcasting:pattern", "op_id": "hexsky:ship_pos", @@ -62,6 +68,8 @@ "output": "vec", "text": "hexsky.page.ship_spells.ship_rot" }, + + { "type": "hexcasting:pattern", "op_id": "hexsky:ship_weight", @@ -79,6 +87,7 @@ "text": "hexsky.page.ship_spells.assemble" }, + { "type": "hexcasting:pattern", "op_id": "hexsky:force_variant", @@ -95,6 +104,8 @@ "output": "", "text": "hexsky.page.ship_spells.torque_variant" }, + + { "type": "hexcasting:pattern", "op_id": "hexsky:force_invariant", @@ -111,6 +122,8 @@ "output": "", "text": "hexsky.page.ship_spells.torque_invariant" }, + + { "type": "hexcasting:pattern", "op_id": "hexsky:force_variant_pos", @@ -127,6 +140,8 @@ "output": "", "text": "hexsky.page.ship_spells.force_invariant_pos" }, + + { "type": "hexcasting:pattern", "op_id": "hexsky:ship_scale", @@ -143,6 +158,8 @@ "output": "", "text": "hexsky.page.ship_spells.ship_scaling" }, + + { "type": "hexcasting:pattern", "op_id": "hexsky:shiptoworldpos", From 93202b04635238ae2df4ee91732306cb813eaca8 Mon Sep 17 00:00:00 2001 From: nimeemaw <125333866+nimeemaw@users.noreply.github.com> Date: Tue, 6 Aug 2024 00:19:44 +0000 Subject: [PATCH 4/5] Update en_us.json more minor rephrases some patterns have been renamed Moreiotas: Boatwright'ss Prfn. -> Spyglass Prfn. Boatwright's Dstl. -> Christening Dstl. --- .../resources/assets/hexsky/lang/en_us.json | 30 +++++++++---------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/common/src/main/resources/assets/hexsky/lang/en_us.json b/common/src/main/resources/assets/hexsky/lang/en_us.json index d826aa6..985c372 100644 --- a/common/src/main/resources/assets/hexsky/lang/en_us.json +++ b/common/src/main/resources/assets/hexsky/lang/en_us.json @@ -4,32 +4,32 @@ "hexsky.mishap.invalid.reason.null": "Ship does not exist!", "hexsky.entry.ship_spells": "Ship Manipulation", - "hexsky.entry.ship_spells.entry": "While various biological, mechanical, or otherwise media-infused creations are able to break from the environment, they are either physically restrained or unable to host solid construction. These patterns deal with assembling and controlling portions of the world as rigid, separated objects.", - "hexsky.entry.ship_spells.terms": "These objects can move untethered, and allow for an enormous range of invention. $(li)$(thing)Ships$() are freely-moving objects which have separated from the world.$(li)$(thing)Force$() is an $(l:patterns/spells/basic#hexcasting:add_motion)impulse$() in a specific direction.$(li)$(thing)Torque$() is akin to Force, but concerns rotation exclusively.$(li)$(thing)Variant$() forces are based on the ship's axes.$(li)$(thing)Invariant$() forces are applied based on the world's.$()", + "hexsky.entry.ship_spells.entry": "While various biological, mechanical, or otherwise media-infused creations are able to break from the environment, they are either physically restrained or unable to host solid construction. However, Nature provides recourse. These patterns deal with assembling and controlling portions of the world as rigid, separated objects.", + "hexsky.entry.ship_spells.terms": "Assembled objects can move untethered, and allow for an enormous range of invention. $(li)$(thing)Ships$() are freely-moving objects which have separated from the world.$(li)$(thing)Force$() is an $(l:patterns/spells/basic#hexcasting:add_motion)impulse$() applied to ships.$(li)$(thing)Torque$() is akin to force, but concerns rotation exclusively.$(li)$(thing)Variant$() forces are aligned with ship's axes.$(li)$(thing)Invariant$() forces are aligned with the world's.$()", "hexcasting.action.hexsky:cloak": "Cloaking Purification", - "hexsky.page.ship_spells.cloak": "Toggles and returns the state of a ship's cloak. This pattern acts as security for a ship, obscuring new references from being obtained. Exercise caution.", - + "hexsky.page.ship_spells.cloak": "Toggles and pushes the state of a ship's cloak. This pattern acts as security for a ship, obscuring new references from being obtained. If all references to a cloaked ship are lost, it will be $(n)forever irretrievable$().", + "hexcasting.action.hexsky:p2s": "Deckhand's Purification", "hexsky.page.ship_spells.p2s": "Takes a position and returns the ship that it corresponds to. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", "hexcasting.action.hexsky:ship_pos": "Ship Compass Prfn.", - "hexsky.page.ship_spells.ship_pos": "Analogous to $(l:patterns/basics#hexcasting:entity_pos/eye)Compass Purification$(), but instead returns the position of a ship's Center of Mass.", + "hexsky.page.ship_spells.ship_pos": "Analogous to $(l:patterns/basics#hexcasting:entity_pos/eye)Compass Purification$(), but instead pushes the position of a ship's Center of Mass.", "hexcasting.action.hexsky:ship_rot": "Heading Purification", - "hexsky.page.ship_spells.ship_rot": "Analogous to $(l:patterns/basics#hexcasting:get_entity_look)Alidade's Purification$(), but instead gets the ship's $(l:patterns/spells/ship)forward$() direction.", + "hexsky.page.ship_spells.ship_rot": "Analogous to $(l:patterns/basics#hexcasting:get_entity_look)Alidade's Purification$(), but instead pushes the ship's $(l:patterns/spells/ship)forward$() direction.", "hexcasting.action.hexsky:ship_raycast": "Crow's Distillation", - "hexsky.page.ship_spells.ship_raycast": "Analogous to $(l:patterns/basics#hexcasting:raycast)Archer's Distillation$(), but instead returns a ship. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", + "hexsky.page.ship_spells.ship_raycast": "Analogous to $(l:patterns/basics#hexcasting:raycast)Archer's Distillation$(), but instead pushes a ship. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", "hexcasting.action.hexsky:zone_ships": "Zone Dstl.: Ship", - "hexsky.page.ship_spells.zone_ships": "Analogous to $(l:patterns/entities#hexcasting:zone_entity)Zone Distillation$(), but instead returns a list of ships. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", + "hexsky.page.ship_spells.zone_ships": "Analogous to $(l:patterns/entities#hexcasting:zone_entity)Zone Distillation$(), but instead pushes a list of ships. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", "hexcasting.action.hexsky:ship_weight": "Tonnage Purification", - "hexsky.page.ship_spells.ship_weight": "Takes a ship and returns its total mass. Forces applied by Hexes are multiplied by this number.", + "hexsky.page.ship_spells.ship_weight": "Takes a ship and pushes its total mass. Forces applied by Hexes are multiplied by this number.", "hexcasting.action.hexsky:assemble": "Assemble", - "hexsky.page.ship_spells.assemble": "Takes a list of vectors corresponsing to static blocks in the world, and transforms them into a separated free-floating object. Blocks outside of my ambit are ignored.", + "hexsky.page.ship_spells.assemble": "Takes a list of vectors corresponding to static blocks in the world, and transforms them into a separated free-floating object. Ignores blocks outside my ambit.", "hexcasting.action.hexsky:force_variant": "Helmsman's Shove", "hexsky.page.ship_spells.force_variant": "Applies a $(thing)Variant Force$() to the ship in the specified direction.", @@ -54,9 +54,9 @@ "hexsky.page.ship_spells.ship_scaling": "Alters the scale of a ship.", "hexcasting.action.hexsky:shiptoworldpos": "Worldly Purification", - "hexsky.page.ship_spells.shiptoworldpos": "Takes a position originating from a ship and transforms it into its worldly equivalent.", + "hexsky.page.ship_spells.shiptoworldpos": "Takes a position originating from a ship and pushes its worldly equivalent.", - "hexsky.entry.ship_wisp": "Wisp Add-ons", + "hexsky.entry.ship_wisp": "Hexal Add-ons", "hexsky.entry.ship_wisp.entry": "Ships are often difficult for simpler beings to comprehend on their own, so I created these patterns to direct wisps between them.", "hexcasting.action.hexsky:embark": "Embark", "hexsky.page.ship_wisp.embark": "Attaches the wisp to the ship. It must be near. This must be cast by a wisp; trying to cast it through a staff will fail rather spectacularly.", @@ -65,9 +65,9 @@ "hexsky.entry.ship_moreiotas": "MoreIotas Add-ons", "hexsky.entry.ship_moreiotas.entry": "Unique data types justify appropriate ship-related patterns.", - "hexcasting.action.hexsky:ship_slug_get": "Boatwright's Prfn.", - "hexsky.page.ship_moreiotas.ship_slug_get": "Returns the name of the targeted ship.", - "hexcasting.action.hexsky:ship_slug_set": "Boatwright's Dstl.", + "hexcasting.action.hexsky:ship_slug_get": "Spyglass Prfn.", + "hexsky.page.ship_moreiotas.ship_slug_get": "Returns the name of the targeted ship. This is also known as a $(thing)slug$().", + "hexcasting.action.hexsky:ship_slug_set": "Christening Dstl.", "hexsky.page.ship_moreiotas.ship_slug_set": "Sets the name of a ship. Blocked by $(l:patterns/spells/ship#hexsky:cloak)Cloak$().", "hexcasting.action.hexsky:world_to_ship_matrix": "Windward Purification", "hexsky.page.ship_moreiotas.world_to_ship_matrix": "Returns the $(thing)World-to-Ship$() transform matrix of the targeted ship.", From 019c31ab32f19014e6b1c7177408a105c8f5102d Mon Sep 17 00:00:00 2001 From: nimeemaw <125333866+nimeemaw@users.noreply.github.com> Date: Tue, 6 Aug 2024 00:30:52 +0000 Subject: [PATCH 5/5] Update en_us.json Cloaking Purification -> Murky Purification --- common/src/main/resources/assets/hexsky/lang/en_us.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/src/main/resources/assets/hexsky/lang/en_us.json b/common/src/main/resources/assets/hexsky/lang/en_us.json index 985c372..fae7a43 100644 --- a/common/src/main/resources/assets/hexsky/lang/en_us.json +++ b/common/src/main/resources/assets/hexsky/lang/en_us.json @@ -7,7 +7,7 @@ "hexsky.entry.ship_spells.entry": "While various biological, mechanical, or otherwise media-infused creations are able to break from the environment, they are either physically restrained or unable to host solid construction. However, Nature provides recourse. These patterns deal with assembling and controlling portions of the world as rigid, separated objects.", "hexsky.entry.ship_spells.terms": "Assembled objects can move untethered, and allow for an enormous range of invention. $(li)$(thing)Ships$() are freely-moving objects which have separated from the world.$(li)$(thing)Force$() is an $(l:patterns/spells/basic#hexcasting:add_motion)impulse$() applied to ships.$(li)$(thing)Torque$() is akin to force, but concerns rotation exclusively.$(li)$(thing)Variant$() forces are aligned with ship's axes.$(li)$(thing)Invariant$() forces are aligned with the world's.$()", - "hexcasting.action.hexsky:cloak": "Cloaking Purification", + "hexcasting.action.hexsky:cloak": "Murky Purification", "hexsky.page.ship_spells.cloak": "Toggles and pushes the state of a ship's cloak. This pattern acts as security for a ship, obscuring new references from being obtained. If all references to a cloaked ship are lost, it will be $(n)forever irretrievable$().", "hexcasting.action.hexsky:p2s": "Deckhand's Purification",