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Description
Game crash:
[Error : Unity Log] ArgumentException: An item with the same key has already been added. Key: 2462172
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <cb3602b5bf2148caa08db7780ec02b19>:0)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <cb3602b5bf2148caa08db7780ec02b19>:0)
System.Linq.Enumerable.ToDictionary[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) (at <3fc70802b3194c35a6873c741765df0a>:0)
System.Linq.Enumerable.ToDictionary[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector) (at <3fc70802b3194c35a6873c741765df0a>:0)
ModManager.AddonSystem.InstalledAddonRepository.Load (ModManager.StartupSystem.ModManagerStartupOptions startupOptions) (at <a7d9abf2df474c35ab581f4a17f59727>:0)
ModManager.StartupSystem.ModManagerStartup.LoadClasses (ModManager.StartupSystem.ModManagerStartupOptions startupOptions) (at <a7d9abf2df474c35ab581f4a17f59727>:0)
ModManager.StartupSystem.ModManagerStartup.Run (System.String apiKey, System.Action`1[T] options) (at <a7d9abf2df474c35ab581f4a17f59727>:0)
ModManagerUI.ModManagerUIPlugin.Awake () (at <e9e61b3145fe41b4a54ad0f03c53de6a>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.InputSystem.InputSystem:.cctor()
How to reproproduce it:
- Install an old bepinex version inside modmanager
- update bepinex version
- it did not remove the old folder but creates a new one

How my plugins folder looks like after these steps
plugins.zip
Tried download old timberapi version and then update it and did not create any duplicate folders
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