Skip to content

[LIGHT] Spot light raytracer wrong calculation ? #1108

@TokyoSU

Description

@TokyoSU

Doing some light placement when i did found that "bug" ?

With obstruct on:
Image
With obstruct off:
Image

Tried with some low setting for the outer radius, same problem:
Image

There the level, wad + texture:
Assets.zip

Dont know why anyone reported it :x

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions