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Interested in helping to port MacOS (64-bit) - Compiles but now what? #58

@nospam2k

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@nospam2k

I've downloaded the source and can successfully compile it on MacOS Sequoia. I modified the Font.cpp for vgui and was able to make a menu_amd54.dylib. Honestly, I'm in the dark as to how to implement this so TFC will run on MacOS 64bit. I tried just copying that dll into the dll folder, but when I run the game, I can change to TFC but have no option for New Game or Multiplayer/Create game.

I'm happy to work on making this work in any way I can. My goal is to play "The Hunted" on MacOS 64bit. It "works" using wine but super clunky and sometimes just show a black screen. I'm more interested in working to get it to run native.

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