From c567264dff5a0877a58ae1cd858f8d2413af5d59 Mon Sep 17 00:00:00 2001 From: Luffy Date: Mon, 1 Dec 2025 16:55:58 -0500 Subject: [PATCH 1/3] Update apocalyptic horseman --- other/horsemen/apocalyptic horseman | 1 + 1 file changed, 1 insertion(+) diff --git a/other/horsemen/apocalyptic horseman b/other/horsemen/apocalyptic horseman index a6044732b..ebfdb4c10 100644 --- a/other/horsemen/apocalyptic horseman +++ b/other/horsemen/apocalyptic horseman @@ -9,6 +9,7 @@ The Apocalyptic Horseman may not kill another player, if they have already attem __Simplified__ Apocalyptic Horseman cannot die at night. Each night, the Apocalyptic Horseman may attack a player. The Horsemen win when everyone else is dead. The Horsemen turn into Apocalyptic Horsemen when they have doomed all players. +The Apocalyptic Horseman is not affected by obstructions. __Formalized__ Starting: Protect @Self from `All` through Passive Defense during Night From bbd4f7df65160f6075c27c77e813cb98f8887134 Mon Sep 17 00:00:00 2001 From: Ts Date: Tue, 2 Dec 2025 22:27:36 +0100 Subject: [PATCH 2/3] Update apocalyptic horseman --- other/horsemen/apocalyptic horseman | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/other/horsemen/apocalyptic horseman b/other/horsemen/apocalyptic horseman index ebfdb4c10..8c8d98a75 100644 --- a/other/horsemen/apocalyptic horseman +++ b/other/horsemen/apocalyptic horseman @@ -12,10 +12,10 @@ The Horsemen turn into Apocalyptic Horsemen when they have doomed all players. The Apocalyptic Horseman is not affected by obstructions. __Formalized__ -Starting: Protect @Self from `All` through Passive Defense during Night -Starting: End Emit `Apocalypse Attack` [Attribute: @Self lacks `Marker`, Temporal: Night] -On `Apocalypse Attack` End Emitted: Attack @Selection |apocolyptic_horseman.1| -End Night: Attack @Selection [Attribute: @Self lacks `Marker`] |apocolyptic_horseman.1| +Starting: Protect @Self from `All` through Passive Defense during Night {Direct} +Starting: End Emit `Apocalypse Attack` [Attribute: @Self lacks `Marker`, Temporal: Night] {Direct} +On `Apocalypse Attack` End Emitted: Attack @Selection {Direct} |apocolyptic_horseman.1| +End Night: Attack @Selection [Attribute: @Self lacks `Marker`] {Direct} |apocolyptic_horseman.1| __Card__ The Apocalyptic Horseman unleashes its fury upon its enemies. From 01988bde1b50db2c647276a137d0f613dd444c65 Mon Sep 17 00:00:00 2001 From: Ts Date: Tue, 2 Dec 2025 22:32:05 +0100 Subject: [PATCH 3/3] Update apocalyptic horseman --- other/horsemen/apocalyptic horseman | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/other/horsemen/apocalyptic horseman b/other/horsemen/apocalyptic horseman index 8c8d98a75..ebfdb4c10 100644 --- a/other/horsemen/apocalyptic horseman +++ b/other/horsemen/apocalyptic horseman @@ -12,10 +12,10 @@ The Horsemen turn into Apocalyptic Horsemen when they have doomed all players. The Apocalyptic Horseman is not affected by obstructions. __Formalized__ -Starting: Protect @Self from `All` through Passive Defense during Night {Direct} -Starting: End Emit `Apocalypse Attack` [Attribute: @Self lacks `Marker`, Temporal: Night] {Direct} -On `Apocalypse Attack` End Emitted: Attack @Selection {Direct} |apocolyptic_horseman.1| -End Night: Attack @Selection [Attribute: @Self lacks `Marker`] {Direct} |apocolyptic_horseman.1| +Starting: Protect @Self from `All` through Passive Defense during Night +Starting: End Emit `Apocalypse Attack` [Attribute: @Self lacks `Marker`, Temporal: Night] +On `Apocalypse Attack` End Emitted: Attack @Selection |apocolyptic_horseman.1| +End Night: Attack @Selection [Attribute: @Self lacks `Marker`] |apocolyptic_horseman.1| __Card__ The Apocalyptic Horseman unleashes its fury upon its enemies.