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Description
In WiiMixGlobalSettings::AddGame inGlobalSettings.cpp, the call to Core::IsRunning(Core::System::GetInstance()) returns true on Dolphin startup, bypassing adding games to the settings singleton. I have no idea what is causing this.
void WiiMixGlobalSettings::AddGame(const std::shared_ptr<const UICommon::GameFile>& game) {
// Only make changes if the system is not running or starting
if (Core::IsRunning(Core::System::GetInstance())) // TODOx: something is wrong with this. it should not be true. changed for testing
return;
m_games.push_back(game);
// NOTE: the GUI does not need to be rebuilt here because the game tracker in GameListModel emits a signal to build the GUI already
// This is just also connected to that signal to have the data all in one place
}Reactions are currently unavailable
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