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Game uses 6000.2.6f2 #126

@rxz0079

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@rxz0079

https://mega.nz/file/HY5wRYhB#zZKu96Ol2l2duH4NJfV1tOZi1DIv2QtVQZsbGnFwuGg

Game uses 6000.2.6f2

Is the software unable to export rigged models because it doesn't support the current version?
[Warning] Unable to load object
[Warning] Assets CAB-435b60e76b02554d3ade651f5693485c
[Warning] Path L:\0.jb\6. baiwan\ffmpeg-n6.1.1-5-g3e79074c41-win64-gpl-6.1\bin\assets\cb_ex087_a.unity3d
[Warning] Type SkinnedMeshRenderer
[Warning] PathID 4025918582973356168
[Warning] System.IO.EndOfStreamException: Attempted to read past the end of the stream.
[Warning] at AssetStudio.BinaryReaderExtensions.ReadArray[T](BinaryReader reader, Int32 byteLen) in L:\GIT\AssetStudioMod\AssetStudio\Extensions\BinaryReaderExtensions.cs:line 108
[Warning] at AssetStudio.BinaryReaderExtensions.ReadSingleArray(BinaryReader reader, Int32 length) in L:\GIT\AssetStudioMod\AssetStudio\Extensions\BinaryReaderExtensions.cs:line 160
[Warning] at AssetStudio.SkinnedMeshRenderer..ctor(ObjectReader reader) in L:\GIT\AssetStudioMod\AssetStudio\Classes\SkinnedMeshRenderer.cs:line 34
[Warning] at AssetStudio.AssetsManager.ReadAssets() in L:\GIT\AssetStudioMod\AssetStudio\AssetsManager.cs:line 725
[Warning]
[Info] Process assets...
[Info] Building asset list...
[Info] Building tree structure step is skipped
[Info] Finished loading 1 file(s) with 457 exportable assets and 1 assets failed to read

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