diff --git a/Assets/TheGame.cs b/Assets/TheGame.cs index 2e74e4c..e15e616 100644 --- a/Assets/TheGame.cs +++ b/Assets/TheGame.cs @@ -2,15 +2,21 @@ using System.Collections; public class TheGame : MonoBehaviour { - static readonly int[] triangle_indices = { 0, 1, 2 }; - static readonly int[] line_indices = { 0, 1, 1, 2, 2, 0 }; - static readonly Vector3[] vertices = { + static readonly int[] triangle_indices = { 0, 1, 2 };//colouredone + static readonly int[] line_indices = { 0, 1, 1, 2, 2, 0 };//not coloured one + static readonly Vector3[] vertices = {//三角形の基礎かってことは? new Vector3(-10, -10, 0), new Vector3( 0, 10, 0), new Vector3( 10, -10, 0), }; + static readonly Vector3[] vertices2 = {//三角形の基礎かってことは? + new Vector3(-5, -5, 0), + new Vector3( 0, 5, 0), + new Vector3( 5, -5, 0), + }; - void make_triangle() { + + void make_triangle() { GameObject go = new GameObject (); go.name = "triangle"; go.transform.localPosition = new Vector3 (-10, 0, 20); @@ -20,7 +26,7 @@ void make_triangle() { Mesh mesh = new Mesh (); mesh.vertices = vertices; - mesh.triangles = triangle_indices; + mesh.triangles = triangle_indices;//colored one mf.mesh = mesh; } @@ -34,18 +40,41 @@ void make_wireframe() { Mesh mesh = new Mesh (); mesh.vertices = vertices; - mesh.SetIndices (line_indices, MeshTopology.Lines, 0); + mesh.SetIndices (line_indices, MeshTopology.Lines, 0);//not colored one mf.mesh = mesh; } - - // Use this for initialization - void Start () { + void make_triangle2() + { + GameObject go = new GameObject(); + go.name = "triangle2"; + go.transform.localPosition = new Vector3(-20, 0, 20); + + MeshFilter mf = go.AddComponent(); + go.AddComponent(); + + Mesh mesh = new Mesh(); + + // mesh = GetComponent().mesh; + + + mesh.vertices = vertices2; + mesh.triangles = triangle_indices;//colored one + mf.mesh = mesh; + + } + + + + + // Use this for initialization + void Start () { make_triangle (); - make_wireframe (); - } - - // Update is called once per frame - void Update () { + make_wireframe (); + make_triangle2(); + } + + // Update is called once per frame + void Update () { } } diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 0d7a288..1d844f0 100644 Binary files a/ProjectSettings/ProjectSettings.asset and b/ProjectSettings/ProjectSettings.asset differ diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 8c353d8..8a062e6 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 5.1.2f1 +m_EditorVersion: 5.2.1f1 m_StandardAssetsVersion: 0 diff --git a/ProjectSettings/UnityAdsSettings.asset b/ProjectSettings/UnityAdsSettings.asset new file mode 100644 index 0000000..2d1d81b Binary files /dev/null and b/ProjectSettings/UnityAdsSettings.asset differ diff --git a/ProjectSettings/UnityAnalyticsManager.asset b/ProjectSettings/UnityAnalyticsManager.asset new file mode 100644 index 0000000..e52c94d Binary files /dev/null and b/ProjectSettings/UnityAnalyticsManager.asset differ