You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: docs/changelog.md
+30Lines changed: 30 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -2,6 +2,36 @@
2
2
3
3
This is a list of updates H1-Mod has, and the changes through the updates. New updates will be prompted via a popup in the main menu when you open H1-Mod.
4
4
5
+
## v2.0.2
6
+
7
+
### Changes
8
+
- Added `com_waitEndFrameMode` dvar
9
+
- Added `branding` dvar
10
+
- Added `r_reflectionProbeGenerate`
11
+
- Stat & prestige reset no longer crash game
12
+
- tag_weapon hack enabled for Release
13
+
- Server browser shows map name in red text if missing & shows colored ping
14
+
- Fix `Exceeded limit of X localize assets` error (Singleplayer)
15
+
- Fix Depot credits not accumulating in certain gamemodes
16
+
- Fix clients on same network infinite loading into match
17
+
- Fix out of memory error
18
+
- Added sensitivity slider
19
+
- Add line & column errors for GSC errors (`developer_script` must be enabled)
20
+
- & other non-important fixes & changes 😸
21
+
22
+
### Changes (Debug)
23
+
- Added `cg_drawMaterial`
24
+
- Added vision & fog editor + asset viewer (Multiplayer, F11 to open)
25
+
- Fix Singleplayer not launching on Debug
26
+
27
+
## v2.0.1
28
+
29
+
### Changes
30
+
- Fix gsc
31
+
- Fix UI popups
32
+
- and other small changes
33
+
- Added `sv_discordImageUrl` & `sv_discordImageText` for servers to show off in Discord RPC
0 commit comments