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Worldserver crash when calling Player:LogoutPlayer() #359

@Aldori15

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@Aldori15

The Player:LogoutPlayer() function crashes the worldserver anytime it is called. This is regardless of whether the save parameter is true or false.

There are no errors in the console or logs from what I can see. The player gets logged out but as soon as it gets back to the character screen, the worldserver crashes.

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