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Description
The textures for the Z Targeting options are not fully visible when German is selected as language (Deutsch), this currently affects the PAL 1.0 version.
Current Behavior
OOT_3LxXtDAFxo.mp4
Expected Behavior
It should look something like this:
Project64_32_uSlXJgVPrX.mp4
Possible Solution
Probably something to do with this:
ooot/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.cpp
Lines 1038 to 1045 in bb69b09
| if(gSaveContext.language == LANGUAGE_GER && 0) | |
| { | |
| gSPVertex(POLY_OPA_DISP++, &gOptionsMenuVtx[16], 32, 0); | |
| } | |
| else | |
| { | |
| gSPVertex(POLY_OPA_DISP++, &gOptionsMenuVtx[0], 32, 0); | |
| } |
ooot/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.cpp
Lines 1071 to 1078 in bb69b09
| if(gSaveContext.language == LANGUAGE_GER && 0) | |
| { | |
| gSPVertex(POLY_OPA_DISP++, &gOptionsMenuVtx[64], 32, 0); | |
| } | |
| else | |
| { | |
| gSPVertex(POLY_OPA_DISP++, &gOptionsMenuVtx[24], 32, 0); | |
| } |
The language selector was added in 48fd8c9.
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