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Mouse support? #100

@arpruss

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@arpruss

I don't know if it's an emularity or jsmess issue, but is there a way to have mouse support in jsmess? Currently, even if a mouse button is bound to a game button, or a mouse axis is bound to something like a dial control, it doesn't seem to do anything in the game, though one can navigate the mame tab menu with the mouse just fine.

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