Skip to content

Support colormap in foliage textures #14

@deathcap

Description

@deathcap

Currently, ProgrammerArt colors grass and leaves green, directly in the texture file.

MC uses a colormap so it can colorize foliage differently in other biomes. The texture files themselves include a grayish color instead, as a placeholder. ProgrammerArt might want to adopt this convention, as well (preferably still retaining the pre-greenified textures for compatibility, as they are easier to support directly, no special code required).

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions