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The Odin integration has no documentation and a commented out code which should be removed oder fixed (i.e. Editor folder). I assume with the integration you are supposed to use ModularItemDefinition instead of UnityItemDefinition? Why are the supplied ItemActions relevant for this integration?
Also shouldn't there be an odin-based subclass for UnityEquippableItemDefinition as well? Keep in mind that this subclass should also be supported by the UMA integration.
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