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Description
There is a bug in baseq3a where when a client that isn't baseq3a-based (but e.g. ioq3-based) connects to a baseq3a-based server, they download new menu/artf/fx_base.tga often in pak8a.pk3 PAK archive. Since this is lexicographically higher than default PAK archives, it overrides default version of the file.
The problem here is that the order of colors in baseq3a version of that file is different to colors in baseq3/quake3arena files, which leads to having wrong colors in the menu when selecting player effects color (Setup -> Player -> Effects).
Not sure if baseq3a itself has correct colors by overriding the order of them, but at the very least this can break other people's games and the only way to fix this is to remove the downloaded file from disk (& not connect to baseq3a-based servers in the future).
I believe that this needs to be fixed on baseq3a side. Ideally revert to the same color order that is used by the base game, or if you want to keep it like this, you should name this file differently (e.g. menu/art/fx_base_q3a.tga or something like that) so that it won't overlap with the file in the base game.