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Using Linux the SDK steamdeck create crashes after putting in the Plugin UUID with:
node:fs:1583
const result = binding.readdir(
^
Error: ENOENT: no such file or directory, scandir '/home/tolik/AppData/Roaming/Elgato/StreamDeck/Plugins'
at readdirSync (node:fs:1583:26)
at $P (file:///home/tolik/.nvm/versions/node/v22.17.0/lib/node_modules/@elgato/cli/bin/streamdeck.mjs:5:632467)
at validate (file:///home/tolik/.nvm/versions/node/v22.17.0/lib/node_modules/@elgato/cli/bin/streamdeck.mjs:5:637044)
at Object.<anonymous> (file:///home/tolik/.nvm/versions/node/v22.17.0/lib/node_modules/@elgato/cli/bin/streamdeck.mjs:5:438128)
at file:///home/tolik/.nvm/versions/node/v22.17.0/lib/node_modules/@elgato/cli/bin/streamdeck.mjs:5:215867
at ReadStream.<anonymous> (file:///home/tolik/.nvm/versions/node/v22.17.0/lib/node_modules/@elgato/cli/bin/streamdeck.mjs:5:206730)
at AsyncResource.runInAsyncScope (node:async_hooks:214:14)
at ReadStream.bound (node:async_hooks:245:16)
at ReadStream.emit (node:events:530:35)
at emitKeys (node:internal/readline/utils:370:14) {
errno: -2,
code: 'ENOENT',
syscall: 'scandir',
path: '/home/tolik/AppData/Roaming/Elgato/StreamDeck/Plugins'
}the path is not system-agnostic and expects the user to use Windows.
If I create the given path by hand, I can put in all the asked information and it still crashes in the end with
node:internal/child_process:285
const err = new ErrnoException(exitCode, syscall);
^
Error: spawn reg.exe ENOENT
at ChildProcess._handle.onexit (node:internal/child_process:285:19)
at onErrorNT (node:internal/child_process:483:16)
at process.processTicksAndRejections (node:internal/process/task_queues:90:21) {
errno: -2,
code: 'ENOENT',
syscall: 'spawn reg.exe',
path: 'reg.exe',
spawnargs: [ 'QUERY', 'HKLM\\NONEXISTENT' ]
}Reactions are currently unavailable
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