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Description
Unsure if this was a Feature Request or a Bug, since the changelogs don't mention grid type.
On a square grid, moving through a region marked as Difficult Terrain properly shows a tooltip with the additional move cost and slows down the movement animation. However, on a hex grid, there's no tooltip even as movement is slowed down. (This is also the case on Gridless, but I can see why that would cause issues.) This affects all hexgrid types and isn't affected by any other Grid Settings. Running on Version 7.10.1.
Difficult terrain works the same on both grid types, so the implementation shouldn't be that far off. As I understand it, tactical combat on a hex grid isn't that common, but this would be a huge help for Hexcrawls and World Maps.
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