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This repository was archived by the owner on Feb 23, 2025. It is now read-only.
It's possible to get a 20-25% speedup in rendering performance, by not using coroutines in slt2.render. This can even be implemented without changing the API and without breaking slt2.render_co. See FSMaxB/liluat#7 for reference.
The only thing that has to be changed is the code generation in slt2.loadstring.