mesh to leap object converter #202
karimi-2024
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Hyojin has some code that can voxelize a mesh. It's a stand-along C routine. |
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Is there a parser that can convert from a mesh-based object description to something suitable for Leap? This could be a conversion to a voxelized array. Or something more elaborate that approximates the mesh to Leap primitives. There are real world cases where such an approximation would work well. This could be very useful to extend the use of leap simulations.
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