diff --git a/main.py b/main.py index a7da066..9b4df86 100644 --- a/main.py +++ b/main.py @@ -143,3 +143,422 @@ def wxpython_app(): if __name__ == "__main__": main() + + + + + + + +Python | Simple GUI calculator using Tkinter + + + +k. + + + + + + + + + + + + + + + + + + + + + + + +# Python program to create a simple GUI + +# calculator using Tkinter + + + +# import everything from tkinter module + +from tkinter import * + + + +# globally declare the expression variable + +expression = "" + + + + + +# Function to update expression + +# in the text entry box + +def press(num): + + # point out the global expression variable + + global expression + + + + # concatenation of string + + expression = expression + str(num) + + + + # update the expression by using set method + + equation.set(expression) + + + + + +# Function to evaluate the final expression + +def equalpress(): + + # Try and except statement is used + + # for handling the errors like zero + + # division error etc. + + + + # Put that code inside the try block + + # which may generate the error + + try: + + + + global expression + + + + # eval function evaluate the expression + + # and str function convert the result + + # into string + + total = str(eval(expression)) + + + + equation.set(total) + + + + # initialize the expression variable + + # by empty string + + expression = "" + + + + # if error is generate then handle + + # by the except block + + except: + + + + equation.set(" error ") + + expression = "" + + + + + +# Function to clear the contents + +# of text entry box + +def clear(): + + global expression + + expression = "" + + equation.set("") + + + + + +# Driver code + +if __name__ == "__main__": + + # create a GUI window + + gui = Tk() + + + + # set the background colour of GUI window + + gui.configure(background="light green") + + + + # set the title of GUI window + + gui.title("Simple Calculator") + + + + # set the configuration of GUI window + + gui.geometry("270x150") + + + + # StringVar() is the variable class + + # we create an instance of this class + + equation = StringVar() + + + + # create the text entry box for + + # showing the expression . + + expression_field = Entry(gui, textvariable=equation) + + + + # grid method is used for placing + + # the widgets at respective positions + + # in table like structure . + + expression_field.grid(columnspan=4, ipadx=70) + + + + # create a Buttons and place at a particular + + # location inside the root window . + + # when user press the button, the command or + + # function affiliated to that button is executed . + + button1 = Button(gui, text=' 1 ', fg='black', bg='red', + + command=lambda: press(1), height=1, width=7) + + button1.grid(row=2, column=0) + + + + button2 = Button(gui, text=' 2 ', fg='black', bg='red', + + command=lambda: press(2), height=1, width=7) + + button2.grid(row=2, column=1) + + + + button3 = Button(gui, text=' 3 ', fg='black', bg='red', + + command=lambda: press(3), height=1, width=7) + + button3.grid(row=2, column=2) + + + + button4 = Button(gui, text=' 4 ', fg='black', bg='red', + + command=lambda: press(4), height=1, width=7) + + button4.grid(row=3, column=0) + + + + button5 = Button(gui, text=' 5 ', fg='black', bg='red', + + command=lambda: press(5), height=1, width=7) + + button5.grid(row=3, column=1) + + + + button6 = Button(gui, text=' 6 ', fg='black', bg='red', + + command=lambda: press(6), height=1, width=7) + + button6.grid(row=3, column=2) + + + + button7 = Button(gui, text=' 7 ', fg='black', bg='red', + + command=lambda: press(7), height=1, width=7) + + button7.grid(row=4, column=0) + + + + button8 = Button(gui, text=' 8 ', fg='black', bg='red', + + command=lambda: press(8), height=1, width=7) + + button8.grid(row=4, column=1) + + + + button9 = Button(gui, text=' 9 ', fg='black', bg='red', + + command=lambda: press(9), height=1, width=7) + + button9.grid(row=4, column=2) + + + + button0 = Button(gui, text=' 0 ', fg='black', bg='red', + + command=lambda: press(0), height=1, width=7) + + button0.grid(row=5, column=0) + + + + plus = Button(gui, text=' + ', fg='black', bg='red', + + command=lambda: press("+"), height=1, width=7) + + plus.grid(row=2, column=3) + + + + minus = Button(gui, text=' - ', fg='black', bg='red', + + command=lambda: press("-"), height=1, width=7) + + minus.grid(row=3, column=3) + + + + multiply = Button(gui, text=' * ', fg='black', bg='red', + + command=lambda: press("*"), height=1, width=7) + + multiply.grid(row=4, column=3) + + + + divide = Button(gui, text=' / ', fg='black', bg='red', + + command=lambda: press("/"), height=1, width=7) + + divide.grid(row=5, column=3) + + + + equal = Button(gui, text=' = ', fg='black', bg='red', + + command=equalpress, height=1, width=7) + + equal.grid(row=5, column=2) + + + + clear = Button(gui, text='Clear', fg='black', bg='red', + + command=clear, height=1, width=7) + + clear.grid(row=5, column='1') + + + + Decimal= Button(gui, text='.', fg='black', bg='red', + + command=lambda: press('.'), height=1, width=7) + + Decimal.grid(row=6, column=0) + + # start the GUI + + gui.mainloop() + +Output : + + Attention geek! 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