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Sign Text Defaulting When Editing #1076

@Benjamin-C

Description

@Benjamin-C

Minecraft 1.21.10 with Fabric 0.18.3
Litmatica: litematica-fabric-1.21.10-0.24.7.jar
MaliLib: malilib-fabric-1.21.10-0.26.8.jar

Issue: Can't edit signs included in the schematic

I have a schematic of a storage system. In my template world and schematic, each chest has a blank sign on it so that I can pick what goes where each time I build the system. After building the system in a new world, I labeled each chest with the sign. I then went to edit one of the signs, but when I clicked on it, the editor window appeared with a blank sign rather than the text I had previously typed. After much debugging, I realized that I still had the placement on for that build (but had turned render off), and disabling placement allowed me to edit the existing text.

I verified this by setting the text on one sign in the template build to "test", saving the schematic, pulling it up in my world, enabling placement, and editing the sign. The text I had saved to the schematic overwrote the text I had typed on the sign.

Grabbing the text from the schematic is helpful when building a thing with lots of sighs, but it is annoying when trying to edit the existing signs. Litematica should probably only change the text of the sign if it is empty, and leave any text that is already existing on signs. This isn't a huge issue, more just an annoyance, since disabling placement allows editing of signs as expected.

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