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Racing wheel not detected as GameInputKindRacingWheel on PC, and forceFeedbackMotorCount is always 0Β #79

@code-monet

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@code-monet

Racing wheels (the ones I have tried have force feedback) are not detected as racing wheels but as GameInputKindController on PC (Windows 10). This appears to be a known issue, since the racing wheel sample isn't currently supported for PC (I filed an issue for the sample).

Starting with a minimal repro program, I can see that:

  1. My racing wheel is detected, but as the generic controller kind, not a racing wheel.
  2. forceFeedbackMotorCount is reported as 0.

Meanwhile I had no problem running the DirectInput FFB sample on this computer and racing wheel.

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