1. Rotate 1.5708 radians (90°) on the X axis. :white_check_mark: correct 2. Rotate 1.5708 radians (90°) on the Y axis. Rotates on the Z axis :x: incorrect 3. Rotate 1.5708 radians (90°) on the Z axis. Rotates on the Z axis :white_check_mark: correct