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Need to balance shield #7

@rushingseas8

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@rushingseas8

Currently is too powerful; when damage is taken, it gets smaller, which results in a smaller target to hit. Possible fixes include adding laser type; removing functional shield size reduction; or tweaks to how specifically it reduces (whether via shape, size, or reduction speed).

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    rebalance/refactorValues or functionality for an existing feature need to be revised.

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